Huge Final Fantasy XIII Billboards Arrive in Los Angeles
Many people have speculated that the release of the next Final Fantasy installment would be delayed later then the planned 2010 date, however Square Enix may have cleared many doubts with the presentation of three huge 124-foot tall billboards in downtown Los Angeles, in preparation for next week's E3. Clearly written above the character Snow's head is the words "Coming 2010".
A quote from the SquareEnix Members forums, "With E3 right around the corner, it's pedal-to-the-metal mode for us here at Square Enix, which means very late nights (or early mornings, depending on how you see it) and more fast food than you can imagine. There are some big things planned for you, so we're all excited about this year's E3."
We too are excited to see what surprises await us next week from SquareEnix, as well as other major players getting ready for the E3 presentations.
Army of Angry Bees Swarm New York GameStop
Always check your walls for hidden insect armies! GameStop employees learned that lesson the hard way recently, as ABC7 reports, the shop in New York had some unwelcomed residents in the walls of their store, and something angered them enough to cause quite a scene.
The employees were trapped inside their store for several hours. A sign in the window read, "temporarily closed, due to bee infestation."
Quote: When I got here, there was already like a thousand bees in there...then they came out...there were more...they were like -- in a pack, said bee watcher Jay Lorenzo. |
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Beyond Good & Evil 2 footage leaked, includes cows?
Yeah, so, Kotaku has uncovered a video that looks like it could be BGE2 footage. So far there has been no confirmation or denial from Ubisoft if this thing is actually real or only a really well done hoax. I'm leaning towards real footage, but not from regular gameplay. The movement seems just a bit too fluid to be actual freeform gameplay, so I'm guessing quick time events, and if that's the case a small part of me just died inside. Obviously the button prompts have been removed from this clip, but this is my guess.
It's clearly being done with an engine that's base is the Assassin's Creed engine, that has since evolved into Prince of Persia and further.
There is a notable lack of 2 legged mammals in the video though, instead of walking pigs, sharks, goats or cows it seems to be all human populated city or something. So, you know, I don't know. There is a cow in there, but it's on 4 legs.
A new day for PC gamers dawns, developers dropping draconian DRM
You may have heard that Ubisoft released the PC retail version of Prince of Persia without any hard-ass DRM. They said that it was a test, but haven't released their conclusions of the test to the public. The general consensus around the communities seems to be that the test went well for us PC gamers, since Ubisoft hasn't made a huge news headline out of it where they show the numbers that justify DRM use.
So, now it seems that other developers are following the good example set by the French giant, since the second news for today is that Dragon Age: Origins is not going to use SecuROM, instead opting for a basic disc check authentication. 1UP reports that this bit of news came directly from the community manager for BioWare. While people probably don't like disc checks either, it certainly is a step up from the online authentications and install limits we have come to expect from SecuROM laden games.
Quote: We're happy to announce that the boxed/retail PC version of Dragon Age: Origins will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the game won't require you to go online to authenticate the game for offline play. We have chosen not to use SecuROM in any version of Dragon Age that is distributed by Electronic Arts or BioWare. |
If you haven't heard, EA's other big name game, Sims 3 is apparently going to be SecuROM free as well. All this bundled with the earlier mentioned Ubisoft experiment, it seems like publishers are finally starting to realize that it really doesn't help with piracy at all, and only hurts the real customers.
This probably sounds too good to be true, right? Well, have faith brothers and sisters of the gaming world, it's a new era of PC gaming! Maybe. Hopefully. 0 Comments
Final Fantasy XIII might be arriving sooner than you expected
If you haven't heard, Square Enix is developing this small game called Final Fantasy XIII. Some weeks ago the Japanese demo of said game was spotted out in the wild and soon after tons of media of the demo surfaced, including a screenshot of the demo's end screen, which effectively put the game's Japanese release at Winter 2009, some guessing that it would land in December.
Considering Square Enix's track record with localization for the North American market and the subsequent release in the PAL regions, odds were that NTSC guys would get their game sometime summer 2010, and PAL would get theirs for Christmas 2010. And these estimates didn't even factor in the time it would take them to get it in releasing order for Xbox 360.
Well, now some good news has surfaced from an interview by VideoGamer.com with Yoshinori Kitase, the producer of the game, who they spoke to in London.
Quote: Obviously we would like to release it over here as soon as possible. Traditionally the Final Fantasy numbered series, it takes about half a year between the release in Japan and the release in North America, and another half a year before it's released in Europe. But we would like to minimise this, this time. For example we have already started recording English voices, and also the text localisation has been in progress, too. Normally we complete the Japanese version first, then move on to the US and EU versions, but this time there are some tasks that are happening simultaneously. So this time we're hoping to release sooner than a year later than the Japanese release. |
In the same interview (but a different news story), Kitase also revealed that some of the engine work is also being done simultaneously.
Quote: When it comes to the basic engine it's likely we are going to keep them on the go simultaneously. But the finishing touches, the details, the PS3 version will be completed first, then we will move on to 360. |
And there you have it. If the localization time is shortened and the development of the 360 version will not have to wait for the PS3 version to be finished (like was reported back when FF13 was first announced for 360), the game just might be released in both US and Europe sooner than people are prepared for.
Oh, and if you didn't know, there has been some new stuff in the official Japanese FF13 site as well, mainly some wallpapers (click the thumb to see a part of one of those) and some info about battle system I guess. Not like I read Japanese. 0 Comments
Dawn of War II soundtrack available for free
And it's totally legal too.
Have you ever wanted to get your filthy paws on the Dawn of War II music, but didn't have the skill to rip them from the game, or was just too lazy to do anything about it? Now your wait is over, because Relic is giving you the soundtrack for free. Yeah, that's right, free. You don't even have to own the game to download it. Just head on over to Steam's Dawn of War II page, scroll down, and download the bitch. No, you don't need Steam, your regular browser will do just fine.
The soundtrack is composed by Doyle W. Donehoo, who I have never heard of until now, and I haven't played the game and have no clue what kind of music to expect, but I'm going to get it either way. I mean, it's free. So why not. More info about the soundtrack, liner notes, if you will, can be found from the first link on this post. For your convenience, I also pasted the tracklist down there, after the break.
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Steam Weekend Deal, Orange Box for 10 bones
Just a quick heads-up for everyone, this weeks weekend deal on Steam is The Orange Box, for $10. That's right, 5 games for $10. That's Half-Life 2, HL2: Episode 1, HL2: Episode 2, Portal and Team Fortress 2, it's a ridiculous deal, so get it while you can. As said, it's a weekend deal so be quick about it. Even if you have them, might as well get a second copy and gift them to your brother/mother/sister/father/friend/dog.
0 CommentsOfficial Braid soundtrack available from Magnatune, has awesome music
As you may have heard, Braid is quite an excellent game. It has beautiful art, wonderful story and a great gameplay idea with solid execution. As an icing on the cake, Jonathan Blow licensed music from several artists through Magnatune, and while I generally don't think that licensing is the best solution when game music is considered, the selections are so fitting that it feels like the music was made for the game.
So, the music has been previously available in Magnatune, iTunes and Amazon MP3 on their original albums, as well as single tracks on some services. But now, in celebration of the PC release of Braid, Blow has worked with Magnatune to put together an actual soundtrack with two additional remix tracks to boot. And that's just awesome. The album is called Music from Braid (shocking, I know), and you can preview all the tracks in the album page. I previously didn't want to buy the music because of how it was spread across different albums with no official tracklist, and I can't use Amazon MP3 because of my location, and iTunes is just donkey's balls, so this is wonderful news for me.
If this wasn't awesome enough news, I should also mention that Magnatune offers their catalog in perfect WAVs and FLACs, high quality VBR MP3s and OGGs, even on lower quality 128CBR MP3s and OSX AAC files. The choice is yours, and yours alone. And there is no DRM, and you can redownload whatever you bought later, as long as you remember the email address you used with the purchase. That's how digital purchase should always work.
So, I already bought mine and am downloading it right now! Go and buy it, now! Here's a link for you again! GO! GO! GO!
Final Fantasy XIII Japanese release date all but confirmed
As the official release date for the Final Fantasy VII Advent Children Complete box is closing in (that's tomorrow, Thursday, 16th of April), some fans have already gotten their hands on it, including the Final Fantasy 13 demo that the initial release of the box also holds. 1UP news reports that the demo ends in a screen that says "Coming Winter 2009". So there you go, the Japanese release date for FF13. But wait, I hear someone complaining that Winter 2009 isn't exactly a date now is it? Lets work on that a bit then.
According to 1UP, the second half of December, more specifically the two last Thursdays of the year, have been kind to Square Enix in the past, and those crazy Japanese guys are just all about tradition and things like that, right? So, 1UP's quick glance at the calendar seems to confirm that the release date is either 24th or 31st of December. Now, I personally think that those two dates are pretty crazy to release a game on, so I'm going one week back in time and say it's going to be 17th of December. How's that for speculation?
In addition to this little news bit, some demo gameplay has also already surfaced. User esegk at Justin.tv had a live stream of the demo's first moments, and now some recorded clips of that stream have popped up in YouTube. User Daxter241 apparently has 40 minutes of it, though only part 1 and part 2 are available as I'm writing this, totaling in about 12 minutes. I think we can assume that more will come as soon as he can split the 40 minute stream to YouTube sized chunks. It's only a matter of time until the more professional media has their video capturing monkeys do some better looking videos of the demo, but in the meantime these will have to do.
Dungeons & Dragons Co-Creator Dave Arneson Dead at 61
Dave Arneson died April 7th 2009 after losing his battle with cancer. Dave is known for Co-Creating Dungeons & Dragons alongside Gary Gygax who died late last year.
Dungeons and Dragons was the first game in a long time that forced players to think and imagine. Created in 1974 and published by Tactical Studies Rules, Inc. (TSR).Dungeons & Dragons's publication is widely regarded as the beginning of modern role-playing games and, by extension, the entire role-playing game industry.
Our sympathies go out to the entire Arneson family.